
#ifndef BOX_H_
#define BOX_H_

#include "node.h"
#include "../library.h"

class Box : public Node {
public:
	void render() {
		glBegin(GL_TRIANGLE_STRIP);
		glVertex3i(-1, 1, 1);
		glVertex3i(-1,-1, 1);
		glVertex3i( 1, 1, 1);
		glVertex3i( 1,-1, 1);
		glEnd();
	}
};

#endif /* BOX_H_ */
